Course Introduction
Resources / Supplementary Materials
Supplementary Materials
Step 1: Student Community
Game Engine Introduction
Game Engine Definition and Examples02:33
Components of a Game Engine04:29
Summary00:42
Quiz 1
Unity 3D Engine – Introduction and Installation
Unity Interface
Unity Windows03:26
Gameobjects and Inspector04:04
Unity Toolbar03:03
Console Window03:05
Scenes In Unity02:19
Primitive Objects04:03
Basic Textures and Materials12:07
Summary00:56
Quiz 2
Theme and Research
Importance of Theme in Levels00:58
How to select a Theme for your Game02:50
What is a Moodboard?00:42
Creation of a Moodboard in Milanote23:58
Summary00:49
Assessment 1
Environment Design
Psychology of placing objects in the scene02:47
Guiding the player through the level02:22
2D Map of the Level23:49
Greyboxing a level in Unity24:11
Summary00:38
Assessment 2
Terrain Basics
Asset Import and Installation15:44
Unity Terrain Tools14:34
Terrain Basics18:30
Foliage and rocks09:12
Water04:32
Texture and Materials08:52
Terrain Advanced
Lighting07:18
Skybox03:15
Weather System (Particle Systems)20:41
Post Processing10:52
Bonus Module
Character Controller05:07
Conclusion
Conclusion00:31
Final Assessment
Assessment 3
Evaluations
Survey
Introduction to the Course
In this video, we’ll introduce you to the course, by giving you a brief of what you can expect from this course.