Environment Design In Unity3D
About This Course
Learn how to create an amazing AAA quality game environment in Unity 3D.
A game designer needs to understand the process of creating a game level. A game level is not just placing random objects and populating your scene with props and objects. In this course, you will understand the pipeline of creating a 3D environment for games. We will learn from making a 2D map to the final playable stage. We will use Unity 3D, the world’s most popular free game development software to build our Environment with free game assets available in Unity Asset Store.
Over the period of the course, you will learn about Game Engines and understand Unity 3D’s Interface. Our next step will be to research our theme, create mood boards, and bring our vision to life. Then we will understand the psychology behind the level design and learn how to guide the player through a level. Then we will start by grey boxing our level in Unity 3D. We will add realistic textures, rocks, foliage, water, and lighting to bring our level to life. After our base level will be created, we will learn advanced topics such as weather systems and post-processing to reach AAA quality of level design. As a bonus, we will also introduce a basic character controller to navigate through this level.
By the end of the course, you will be able to create your own 3D game environment in Unity 3D and get familiar with Unity 3D’s Interface. Also, you will have a strong understanding of Level design and its fundamentals.
What you will get from the course:
– You will get access to 40+ on-demand video lessons instantly that will teach you how to create environments for your games from the ground up.
– Lifetime access to course materials.
– Flexible learning.
– Downloadable resources.
– Feedback from the Instructor.
– Ebook on F2P System Design.
– Ebook on Free market places for downloading Game Assets.
– Access to 1UP Academy’s Community – of Game designers, developers, and Artists.
Why choose this course?
Our goal is to equip you with the knowledge and skills that are required to get into the game design field. We emphasize more on a practical approach rather than theory. That’s why this course contains various quizzes and Assignments where you are highly suggested to participate and test your skills. By the end of the course, you will have a working level that you can explore. You can submit your projects to us and get feedback from the Instructor.
This is an introductory course and it’s for anyone who wants to learn the professional workflow of creating a 3D game level in the industry. Despite being an introductory course, we cover a lot in it.
So, take your step into being a game designer by enrolling in this course.
- Course Project Files
- Student Community Access
- EBook: System Design for F2P Games
- EBook: Free Assets Hunting Guide
- Basic knowledge of a computer.
- Basic knowledge of Video games.
- Basic understanding/interest in open-world Video Games.
- A computer with hardware, required to run Unity 3D.
- You want to learn 3D-level design for your game.
- You want to learn Unity 3D basics.
- You want to learn 3D Environmental Design Principles.
- You want to understand the pipeline of creating AAA quality Levels for Video Games.
Introduction to the Course00:00:59
Goals and Objectives00:00:53
Benefits of Taking the Course00:00:37
Resources / Supplementary Materials
Step 1: Student Community
Game Engine Introduction
Game Engine Definition and Examples00:02:33
Components of a Game Engine00:04:29
Unity 3D Engine – Introduction and Installation
Unity Installation Guide00:03:54
Gameobjects and Inspector00:04:04
Scenes In Unity00:02:19
Basic Textures and Materials00:12:07
Theme and Research
Importance of Theme in Levels00:00:58
How to select a Theme for your Game00:02:50
What is a Moodboard?00:00:42
Creation of a Moodboard in Milanote00:23:58
Psychology of placing objects in the scene00:02:47
Guiding the player through the level00:02:22
2D Map of the Level00:23:49
Greyboxing a level in Unity00:24:11
Asset Import and Installation00:15:44
Unity Terrain Tools00:14:34
Foliage and rocks00:09:12
Texture and Materials00:08:52
Weather System (Particle Systems)00:20:41
Technical Artist at VG SIMULATIONS Pvt. Ltd.